Deus ex HR blends and disrupts the genres, from the role playing to FPS or First Person Shooter” this is the commentary of game director Jean- François Dugas. In a dazzling visual framework, with its mixture of Renaissance suggestions and more than likely prophecies, the prequel to the franchise created by Warren Spector in the year 2000 sets the player in a story rich in ethical-philosophical implications, sheer ecstasy for Wiliam Gibson’s fans, “Ghost in the Shell” and Greek mythology. Apparently with all the makings of any cyberpunk fresco, it is only the background of Deus Ex HR. The year is 2027, in cities which cannot be distinguished from our own, Man welcomes a new dawn, ‘transhumanism’, the age of biomechanical grafts, between terrorists who are strongly against it and those riding this wave. Set in 2027, in the age of biomechanical graftsįorget any idea you might be harboring on videogames, Deus Ex: Human Revolution (Square Enix, spring) is coming.
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